Skills are miscellaneous abilities of a character. Each skill is about a certain set of actions or abilities. Skills are improved by spending skill points. At any point, the GM might ask for a skill roll from a player. This can be because of something the player wants to do, an environmental effect or something else. While the GM can freely determine the success threshold, a list of sample success thresholds for common situations will be given. When making a skill roll, the following formula is used:
Players gain a set amount of skill points on each level up. These points can be spent on a skill to increase its value by one. A skill can be increased only once per level. A total of 22 SP can be earned. Points gained per level are given in this table:
Level | Gained SP |
---|---|
1 | +4 |
2 | +2 |
3 | +2 |
4 | +2 |
5 | +2 |
6 | +2 |
7 | +2 |
8 | +2 |
9 | +2 |
10 | +2 |
The skills a character can focus on are given in this list: